Random Striptease
If you have selected random striptease at the Game Options screen then its possible that the current player may hve to remove an item or more of clothing during their turn.
Random Favors
If you have selected random favors at the Game Options screen then its
possible that the current player may have to perform a favor for their opponents enjoyment now.
“Accept / Refuse Style Activities”
These can be accepted or refused by the current player. They generally involve a sexual act that the current player must perform for their partner.
Accepting the activity rewards the current player with the value specified for the activity whilst refusing the activity penalises the current player by the amount specified in the penalty value.
Trivia Quiz Questions
This part of the game involves the current player being asked a trivia
question. If they answer it correctly they gain points. If not, they lose points. This module can be switched on or off in the Game Options screen.
Surprises
These are ad hoc erotic activities that are usually performed by the current player for the opponent’s enjoyment. They occur as frequently as they have been set in the Game Options screen.
Drinking
Drinking activities require the current player or the opponent to take a drink of their favorite beverage. These occur as frequently as they have been set in the Game Options screen.
Game Assistant
In addition to the gameplay activities that occur each round, the Game Assistant can be appear if things need to be spiced up. The Game Assistant can award points randomly to any player, instruct players to remove clothing items and grant magic spells to players.
The Shop
At the end of the current player’s round they are give the chance to spend
their accumulated “merit points” in the Sexual Pursuits Shop. The shop allows merit points to be spent in many creative ways, as described here.
Predicaments
Predicaments are one of the many unique features of Sexual Pursuits.
Predicaments are typically bondage situations that a player can find themselves in as a result of something that happens during gameplay. For example, its possible for a player to find themselves tied up and at the mercy of their partner for a few rounds - unless they cast the “turntable spell” to give their predicament to their partner.